I've been running Dungeons and Dragons games on and off for 35 years. I've run games in every edition going back to the red box I got from Bradlees for Christmas when I was 11 years old.
In 2024, there are a near-infinite wealth of resources online for running your D&D game. But not all of them are good. So many of them focus on selling a book the blog's publisher is selling or on product endorsements to gain advertising dollars. Personally, I've got no interest in any of that. I just want to share the cool stuff I think up, and point out other cool stuff I see online to boost the signal of ideas that are likely to improve other peoples' games. I simply have so many ideas, scenarios, thought pieces, and bits of rules analysis that I can't help but feel it's time to write it all out on a blog.
So this blog will contain just that: DM tips, house rules, suggestions for game scenarios, reviews of oft-forgotten rules, and adventure hooks. For inspiration, I look to the only two other blogs out there I'd like to (in some way) emulate: Sly Flourish, run by The Lazy GM, and Hipsters & Dragons, run by a British gent named Duncan. I also frequent the DM Academy subreddit, which has intermittent moments of brilliance. If you're up for it, I recommend you visit all of these.
As for myself, I've got quite the busy life, and so I can't guarantee that I'll be able to post every week, or even every month. Life is busy, and I aspire to quality rather than quantity.

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